Segunda atualização gratuita de Windbound traz novidades e melhorias
Windbound já teve uma primeira DLC gratuita para o jogo lançada no fim de outubro. O cronograma de atualizações segue funcionando e mais conteúdo está chegando para o título nesse fim de ano.
As grandes novidades da segunda atualização são novas Torres Náutilos, com mais variedade de puzzles e itens, um novo modo de navegação livre e um novo set de vestes e arco do Night Stalker.
Além disso, várias correções e melhorias foram disponibilizadas para o jogo, que vão desde eliminação de bugs encontrados e também balanceamento do sistema de crafting e mais. Abaixo é possível conferir o roadmap com as próximas atualizações e também os patch notes completos do update mais recente em inglês.
General
- Added a controls diagram to Options/Gameplay (except Stadia).
- Added game hints to loading screens.
- Fixed a bug where the game mode was not always saved correctly.
- Added a Festive hat to Photo Mode – enjoy!
- Tutorial videos will show for less time when they replay after you have seen them the first time.
- Increased the performance and quality of grass.
- Revised the ‘PACIFIST’ achievement to make it easier; finish the game without killing any Razorbacks.
Crafting and Resourcing
- Fixed an issue that prevented you from selecting tools with lower health if there were multiple in your inventory.
- Fixed a bug where crafting was possible in the Meta Hub.
- Raw food reduces slightly less hunger.
- Fixed an issue where harvesting animations did not play immediately after moving.
- Added jerky recipes.
- Resolved an issue where on occasion, players would only be offered 1 option plus a slot upgrade after The Crossing.
Ocean Combat, Sailing and Boat
- Changed the action to dismantle boat parts to now require holding the button down so this can’t be done accidentally.
- Fixed a bug where dismantling a boat didn’t refund resources for attached containers/racks etc.
- The radius of effect of storms have been increased, as has the wind strength. Good luck sailors!
- Map reveal radius has been increased.
- Fixed an issue where player projectiles could damage the mast.
- Canoes and hulls are crafted using the same recipe now.
- Players can no longer save at the start of The Crossing to prevent them accidentally getting stuck and having no previous save to reload.
- A new warning has been added when boat components get near critical damage.
- Fixed a bug where Hookmouths may not be visible to the camera before starting its ram attack.
- Canoes with sails are now more stable and less likely to topple in high winds, particularly during The Crossing.
Combat and Weapons
- Updated the attack range of Pondwhompers.
- Players can now switch ammo via quick select whilst aiming.
- Fixed an issue where Silkmaws could get stuck when spawning from nest.
- Increased the loot drop from Tremorlurks.
- Adjusted Gloomharrow dodge timings.
- Snake behaviours have been amended.