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Outriders receberá atualização com várias correções e balanceamento

Outriders foi lançado com sucesso e bem recebido pelos jogadores, mas sua primeira semana tem sido problemática principalmente pelos inúmeros problemas com servidores e conexões.

A desenvolvedora People Can Fly disponibilizará na próxima semana uma grande atualização para o jogo que promete consertar a maioria desses problemas de conexão e outros, como itens que estão sendo perdidos pelos jogadores, restauração do sistema de crossplay entre consoles e PC, vários crashs e mais.

Além disso, as classes pyromancer, trickster e technomancer terão algumas habilidades ajustadas para uma melhor equilíbrio do jogo. No caso, builds que usam as habilidades de melhoria de balas (Twisted Rounds, Blighted Rounds e Volcanic Rounds) terão seus valores reduzidos.

Como compensação pelos diversos problemas encontrados até agora pelos jogadores, um pacote de apreciação será fornecido para todos os jogadores que logarem até o dia 11 de abril no jogo. O pacote conterá uma arma lendária no nível do jogador, uma certa quantidade de titânio e um novo emote.

As principais correções podem ser vistas abaixo (em inglês). Demais informações sobre a atualização podem ser conferidas no post da desenvolvedora na página do Reddit para o jogo.


Patch News:

First Patch:

  • This is our first big patch for the main Outriders game.
  • As of today, the deployment of this patch is scheduled for next week, as we are using this week to identify as many severe issues as possible, fix them and then thoroughly test the changes across all platforms. Submission through platform holders adds on a little bit of time as well, which is why we are not able to deploy this patch any earlier.
  • We are doing our utmost to deliver you a stable patch as soon as possible and we are continually looking at ways to bring the patch release day earlier. This is why we are not yet committing to a patch release date, as we may still be able to release the patch before such a date.
  • We will let you know as soon as we have a confirmed release schedule, so please do keep an eye on our social channels and in particular our Twitter.

First Patch – Patch Notes:

PC & Console Platforms:

  • Once platforms have been updated to the same patch version, cross-play across platforms will become viable again
  • Overall stability improvements for the matchmaking service
  • Crash Fixes
    • Will Fix a multiplayer crash that could result in client players having their inventory wiped
    • Will fix the crash when completing the “A Bad Day” side quest.
    • Will fix the crash that occurs in No Man’s Land when your language is set to Spanish (Yes, we know. Video game code is a magical thing).
    • Will fix crash on launch issues
    • Will include many more “random” crash fixes
      • We are confident that these fixes will address the majority of crashes reported, as there are only a handful of root causes but the crashes they generate appear in a number of places.
  • Will fix the HUD disappearing in certain cases
  • Will fix bugs that interfere with players re-spawning in multiplayer Expeditions
  • Will fix bugs with players getting stuck on geometry (including when using Gravity Leap) or falling out of the world.
  • Will change the default matchmaking setting from “Open” to “Closed”.
    • You will still be able to manually change this setting to “Open” through your game settings
    • This change will prevent players from joining games where the host didn’t intend to play in multiplayer. It will also cut down on AFK lobbies
    • This will also help improve matchmaking times, as the queues will be less likely to be overwhelmed by the sheer volume of constant matchmaking requests generated by “open” games.
  • Many other minor fixes and improvements

PC Specific:

  • Will Fix a performance issue where GPU is not being fully utilized. This should help with stuttering and DX11/12 issues

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