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Kill la Kill: IF recebe atualização de versão 1.04 com personagem gratuito Ultimate Double Naked DTR

A publisher Arc System Works e a desenvolvedora APlus Games anunciaram que a atualização 1.04 está disponível para Kill la Kill: IF no PS4 e PC. A versão de Switch receberá em breve.

O update adiciona o personagem gratuito Ultimate Double Naked DTR como jogável. Veja o trailer a seguir e os patch notes na íntegra.


■ Version 1.04 Update

*The current update is for PS4 and Steam version. Please wait for further announcements for the Switch version.

  • New Contents
    • Added new playable character, “Nudist Beach D.T.R.”
    • *Playable in all versus modes and Gallery mode.
  • Balance changes
    • Changed the algorithm on certain ways ranking orders are displayed.
    • Adjusted the actions of each characters.
  • Character balance changes details:
    • Universal Balance changes
      • Fixed an issue where the reduction of hitstun for attacks after surpassing the limit value of 300 does not function as intended upon the hitback off a ground bounce.
    • Ryuko Matoi (Single-blade)
      • Short Range Deathblow
        • Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwaves.
    • Ira Gamagoori
      • Short Range Deathblow
        • Changed the hitback of the throw finisher of the whip variant.
    • Houka Inumuta
      • Ground Camouflaged Long Range attack 3
        • Fixed an issue where the cube and clone attacks do not spawn correctly.
    • Nui Harime
      • Homing Dash
        • Changed the cancel routes to either Long Range or Short Range attacks according to the attack limit value now.
      • Homing Dash
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1N attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1 horizontal attack
        • Fixed an issue where further cancels do not function as intended if the first one was canceled quickly into Ground Short Range 2 attack.
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
      • Ground Short Range 1 vertical attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Changed the cancel timing of the finisher route to be after landing, depending on the attack limit value now.
      • Ground Short Range 3 vertical attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Adjusted hitbacks during combo
      • Aerial Short Range 1 attack
        • Changed the cancel route to Short Range attacks according to the attack limit value now.
        • Allows cancelling to another Short Range attack even when whiffed.
      • Aerial Short Range 2 attack
        • Fixed an issue where Nui cannot correctly cancel out of the dive depending on the height.
      • Dash Short Range attack
        • When converted to the finisher route due to reaching attack limit value, now changed to be non-cancellable upon ground roll or bounce back.
      • Ground Long Range 1 attack (converted off Short Range attacks)
        • Unified all damage and hitbacks regardless of where they hit.
      • Ground Long Range 2 attack
        • Prolonged the stagger time.
      • Aerial Long Range 2 attack
        • Adjusted hitbacks of the clones.
        • Reduced damage of the clones (100×2 ⇒ 60×2).
      • Dash Long Range attack
        • Now sends opponent rolling off even when hit at extreme close proximity.
    • Ryuko Matoi (Dual-wield)
      • Aerial Scissors-form Long Range Attack
        • Changed shockwave hit count to 1 hit.
        • Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwave.

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